Discussion:
Supporting your partner's hearts after spades were opened
(too old to reply)
ais523
2018-07-10 21:56:27 UTC
Permalink
It's been recognised for a while that hands which have 5 hearts and 4
spades are awkward to deal with; various conventions (such as Flannery
and Kaplan) have been created to deal with this sort of hand. On the
other hand, in non-canape systems, the reverse holding (5 spades and 4
hearts) is normally considered fairly easy to deal with; just open
spades and rebid hearts, what's the problem?

However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
the bidding normally goes something like this:

1S 2H
3H

Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.

I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.

One solution I've seen is to lower the frequency of this situation
occurring by systemically requiring 2H over 1S to require five hearts.
(If you have four hearts and less than three spades, you must have a
four-card minor you can bid, hoping that the opener will respond with 2H
so that you can support it.) That doesn't help fix the situation when
it does arise, but it does reduce the number of hands that need to use
the bidding sequence in the first place.

Another potential solution is that used in 2/1. In that case, the
bidding in this situation would start like this:

1S 1NT
2H (could also bid 3H with a sufficiently strong hand)

and both the opener and responder are now somewhat limited (the opener
by the presence or absence of a jump reply, the responder by their
failure to make a 2/1 bid of 2H on the first round). That gives enough
options to the responder (raise anything to game, raise 3H to game but
pass 2H, raise 3H to game and invite with 3H over 2H, pass any bid in
hearts) that it's possible to pin down the combined strength of the hand
well enough to get a decent idea of whether game is worth trying (and
even to stop at the 2 level in the case where both hands are minimum!).
Of course, you also have to deal with the cases where the responder
doesn't have hearts; they have all the non-heart bids for that, but
likely won't have room to make a game try as that would be interpreted
as something else.

Assuming this situation is considered a problem, what other solutions
are generally used for it?
--
ais523
Fred.
2018-07-11 12:54:49 UTC
Permalink
Post by ais523
It's been recognised for a while that hands which have 5 hearts and 4
spades are awkward to deal with; various conventions (such as Flannery
and Kaplan) have been created to deal with this sort of hand. On the
other hand, in non-canape systems, the reverse holding (5 spades and 4
hearts) is normally considered fairly easy to deal with; just open
spades and rebid hearts, what's the problem?
However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
1S 2H
3H
Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.
I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.
One solution I've seen is to lower the frequency of this situation
occurring by systemically requiring 2H over 1S to require five hearts.
(If you have four hearts and less than three spades, you must have a
four-card minor you can bid, hoping that the opener will respond with 2H
so that you can support it.) That doesn't help fix the situation when
it does arise, but it does reduce the number of hands that need to use
the bidding sequence in the first place.
Another potential solution is that used in 2/1. In that case, the
1S 1NT
2H (could also bid 3H with a sufficiently strong hand)
and both the opener and responder are now somewhat limited (the opener
by the presence or absence of a jump reply, the responder by their
failure to make a 2/1 bid of 2H on the first round). That gives enough
options to the responder (raise anything to game, raise 3H to game but
pass 2H, raise 3H to game and invite with 3H over 2H, pass any bid in
hearts) that it's possible to pin down the combined strength of the hand
well enough to get a decent idea of whether game is worth trying (and
even to stop at the 2 level in the case where both hands are minimum!).
Of course, you also have to deal with the cases where the responder
doesn't have hearts; they have all the non-heart bids for that, but
likely won't have room to make a game try as that would be interpreted
as something else.
Assuming this situation is considered a problem, what other solutions
are generally used for it?
--
ais523
I find that Edgar Kaplan's approach, where 1S-2H promises
5+ hearts and an intermediate or better hand, works fairly
well. With only 4 hearts responder bids a forcing no-trump
or 2m (GF unless a minor is rebid, possibly a fragment)
allowing opener to introduce a 4-card heart suit at the 2-level.

After 1S-2H opener's minimum rebids are 2H, 2NT, 2S
where 2H promises 3+ H, 2NT promises 0-2 H.


Fred.
Fred.
2018-07-11 15:24:42 UTC
Permalink
Post by Fred.
Post by ais523
It's been recognised for a while that hands which have 5 hearts and 4
spades are awkward to deal with; various conventions (such as Flannery
and Kaplan) have been created to deal with this sort of hand. On the
other hand, in non-canape systems, the reverse holding (5 spades and 4
hearts) is normally considered fairly easy to deal with; just open
spades and rebid hearts, what's the problem?
However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
1S 2H
3H
Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.
I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.
One solution I've seen is to lower the frequency of this situation
occurring by systemically requiring 2H over 1S to require five hearts.
(If you have four hearts and less than three spades, you must have a
four-card minor you can bid, hoping that the opener will respond with 2H
so that you can support it.) That doesn't help fix the situation when
it does arise, but it does reduce the number of hands that need to use
the bidding sequence in the first place.
Another potential solution is that used in 2/1. In that case, the
1S 1NT
2H (could also bid 3H with a sufficiently strong hand)
and both the opener and responder are now somewhat limited (the opener
by the presence or absence of a jump reply, the responder by their
failure to make a 2/1 bid of 2H on the first round). That gives enough
options to the responder (raise anything to game, raise 3H to game but
pass 2H, raise 3H to game and invite with 3H over 2H, pass any bid in
hearts) that it's possible to pin down the combined strength of the hand
well enough to get a decent idea of whether game is worth trying (and
even to stop at the 2 level in the case where both hands are minimum!).
Of course, you also have to deal with the cases where the responder
doesn't have hearts; they have all the non-heart bids for that, but
likely won't have room to make a game try as that would be interpreted
as something else.
Assuming this situation is considered a problem, what other solutions
are generally used for it?
--
ais523
I find that Edgar Kaplan's approach, where 1S-2H promises
5+ hearts and an intermediate or better hand, works fairly
well. With only 4 hearts responder bids a forcing no-trump
or 2m (GF unless a minor is rebid, possibly a fragment)
allowing opener to introduce a 4-card heart suit at the 2-level.
Typo corrected:
After 1S-2H opener's minimum rebids are 3H, 2NT, 2S
where 3H promises 3+ H, 2NT promises 0-2 H.
Post by Fred.
Fred.
Barry Margolin
2018-07-11 15:48:31 UTC
Permalink
Post by ais523
However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
1S 2H
3H
Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.
I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.
If you're playing 2/1 Game Forcing, 2H is generally required to be a
5-card suit, otherwise you bid a 4-card minor.

Additionally, many play "fast arrival". If opener has a heart fit, they
bid 4H with a minimum opener. If they have extra values, they bid 3H,
which allows more room for cue bidding to find a slam.

More advanced treatments tend to involve using 2NT and/or 3NT
artificially (e.g. "Serious 3NT").
--
Barry Margolin
Arlington, MA
Fred.
2018-07-16 15:48:34 UTC
Permalink
Post by Barry Margolin
Post by ais523
However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
1S 2H
3H
Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.
I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.
If you're playing 2/1 Game Forcing, 2H is generally required to be a
5-card suit, otherwise you bid a 4-card minor.
Additionally, many play "fast arrival". If opener has a heart fit, they
bid 4H with a minimum opener. If they have extra values, they bid 3H,
which allows more room for cue bidding to find a slam.
More advanced treatments tend to involve using 2NT and/or 3NT
artificially (e.g. "Serious 3NT").
--
Barry Margolin
Arlington, MA
How do you explore the hearts on a game going 3=4=3=3
without bidding a minor suit fragment?

Fred.
KWSchneider
2018-07-20 18:47:56 UTC
Permalink
Post by Fred.
Post by Barry Margolin
Post by ais523
However, in practice, I've found this system to be fairly awkward when
your partner actually has hearts (and not spades). In natural systems,
1S 2H
3H
Now the issue is that the opener has a fairly wide strength range (11 to
15 or so – a stronger hand would likely reply 4H), and the responder is
still unlimited! Unlike with most sequences, we've ended up at the 3
level just agreeing the suit, and there's no room for invites or game
tries or anything like that; any further bids will be game forcing
simply by the nature of having gone above the last viable stopping
point.
I'm interested in whether this is generally agreed to be a problem, and
if so, what the common solutions are.
If you're playing 2/1 Game Forcing, 2H is generally required to be a
5-card suit, otherwise you bid a 4-card minor.
Additionally, many play "fast arrival". If opener has a heart fit, they
bid 4H with a minimum opener. If they have extra values, they bid 3H,
which allows more room for cue bidding to find a slam.
More advanced treatments tend to involve using 2NT and/or 3NT
artificially (e.g. "Serious 3NT").
--
Barry Margolin
Arlington, MA
How do you explore the hearts on a game going 3=4=3=3
without bidding a minor suit fragment?
Fred.
In 2/1, I would bid forcing 1N, then after 2H response bid 4H. After a minor suit response by opener, I would bid 4S. You might miss the only make-able game in 3N, but with only 10 cards in the minors, both of your majors probably have to run. Probably need to discuss what 1N followed by 3N systemically means.
Steve Willner
2018-07-26 21:29:47 UTC
Permalink
Post by Fred.
How do you explore the hearts on a game going 3=4=3=3
without bidding a minor suit fragment?
As Kurt wrote, start with forcing 1NT if you have it. This is the
reason to make 1NT forcing rather than "semi-forcing:" 1NT can include
game-force hands that are otherwise awkward. This lets 2m guarantee a
suit that can be a source of tricks. Also, the abomination of jumping
to 3NT with a minimum game force is eliminated.

The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less than
game-force values. That will be an advantage on different deals.
rhm
2018-08-24 16:19:05 UTC
Permalink
Post by Steve Willner
Post by Fred.
How do you explore the hearts on a game going 3=4=3=3
without bidding a minor suit fragment?
The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less than
game-force values. That will be an advantage on different deals.
Why is this an advantage for the forcing notrump?
With semi-forcing notrump you would bid 2C (either clubs or balanced) and over 2H by opener you raise, which now is forcing, a big advantage.
3NT might still be better as might be 4S or slam in either major.
If you go via a forcing notrump you will have to jump over 2H with a game forcing hand and 3_4-3-3.
I think this is a disadvantage not an advantage for the semi-forcing notrump.
Yes 2C played as either balanced or clubs but game forcing introduces some additional considerations, but they are not overwhelming difficult.
Another advantage of this approach is that not only a 2H response to 1S but also a 2D response to either major should now promise 5 cards in this context.
Steve Willner
2018-08-26 23:12:43 UTC
Permalink
Post by rhm
Post by Steve Willner
The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less
than game-force values. That will be an advantage on different
deals.
Why is this an advantage for the forcing notrump?
The quote gave an advantage for semi-forcing over forcing. A different
part of my post was about the advantage of forcing: a 2/1 bid shows a
real suit, not a fragment.
Post by rhm
With semi-forcing notrump you would bid 2C (either clubs or
balanced) and over 2H by opener you raise, which now is forcing, a
big advantage.
This is proposing a third, more complex method.

I agree that if you are dealt a balanced GF, being able to start with an
artificial GF 2C is great. The downside, in addition to the
artificiality, is when you are dealt a GF with club suit and have no
clear way to show it.
Post by rhm
If you go via a forcing notrump you will have to jump over 2H with a
game forcing hand and 3_4-3-3. I think this is a disadvantage not an
advantage for the semi-forcing notrump.
You mean for forcing? I agree. After making a forcing 1NT bid on a GF
hand, responder will often have to name a likely contract on the second
round. That's not as bad as it looks: responder's hand will usually be
well defined, and opener can correct in some cases. Also, defenders are
somewhat in the dark. Nevertheless, I agree that _in this situation_,
ability to explore would be nice.
Post by rhm
Yes 2C played as either balanced or clubs but game forcing introduces
some additional considerations, but they are not overwhelming
difficult. Another advantage of this approach is that not only a 2H
response to 1S but also a 2D response to either major should now
promise 5 cards in this context.
This is what I've been playing lately. It's sort of halfway between the
basic forcing and semi-forcing practices. 2D is a real suit, but 2C is
artificial. That requires some further artificiality after 2C to sort
out the possible hand types, and there isn't room to describe quite
everything, but the method is not bad.

With a pickup or occasional partner, I'd be happy to play either of the
basic methods. With a regular partner, I'm happy with any of the three.
None of them is perfect, but all are playable.
judyorcarl@verizon.net
2018-08-27 13:54:42 UTC
Permalink
Post by Steve Willner
Post by rhm
Post by Steve Willner
The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less
than game-force values. That will be an advantage on different
deals.
Why is this an advantage for the forcing notrump?
The quote gave an advantage for semi-forcing over forcing. A different
part of my post was about the advantage of forcing: a 2/1 bid shows a
real suit, not a fragment.
Post by rhm
With semi-forcing notrump you would bid 2C (either clubs or
balanced) and over 2H by opener you raise, which now is forcing, a
big advantage.
This is proposing a third, more complex method.
I agree that if you are dealt a balanced GF, being able to start with an
artificial GF 2C is great. The downside, in addition to the
artificiality, is when you are dealt a GF with club suit and have no
clear way to show it.
Post by rhm
If you go via a forcing notrump you will have to jump over 2H with a
game forcing hand and 3_4-3-3. I think this is a disadvantage not an
advantage for the semi-forcing notrump.
You mean for forcing? I agree. After making a forcing 1NT bid on a GF
hand, responder will often have to name a likely contract on the second
round. That's not as bad as it looks: responder's hand will usually be
well defined, and opener can correct in some cases. Also, defenders are
somewhat in the dark. Nevertheless, I agree that _in this situation_,
ability to explore would be nice.
Post by rhm
Yes 2C played as either balanced or clubs but game forcing introduces
some additional considerations, but they are not overwhelming
difficult. Another advantage of this approach is that not only a 2H
response to 1S but also a 2D response to either major should now
promise 5 cards in this context.
This is what I've been playing lately. It's sort of halfway between the
basic forcing and semi-forcing practices. 2D is a real suit, but 2C is
artificial. That requires some further artificiality after 2C to sort
out the possible hand types, and there isn't room to describe quite
everything, but the method is not bad.
With a pickup or occasional partner, I'd be happy to play either of the
basic methods. With a regular partner, I'm happy with any of the three.
None of them is perfect, but all are playable.
I may be missing something, but it seems to me you are all pret4ending that 4441 hands don't exist.

Carl
Fred.
2018-08-27 18:35:43 UTC
Permalink
Post by ***@verizon.net
Post by Steve Willner
Post by rhm
Post by Steve Willner
The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less
than game-force values. That will be an advantage on different
deals.
Why is this an advantage for the forcing notrump?
The quote gave an advantage for semi-forcing over forcing. A different
part of my post was about the advantage of forcing: a 2/1 bid shows a
real suit, not a fragment.
Post by rhm
With semi-forcing notrump you would bid 2C (either clubs or
balanced) and over 2H by opener you raise, which now is forcing, a
big advantage.
This is proposing a third, more complex method.
I agree that if you are dealt a balanced GF, being able to start with an
artificial GF 2C is great. The downside, in addition to the
artificiality, is when you are dealt a GF with club suit and have no
clear way to show it.
Post by rhm
If you go via a forcing notrump you will have to jump over 2H with a
game forcing hand and 3_4-3-3. I think this is a disadvantage not an
advantage for the semi-forcing notrump.
You mean for forcing? I agree. After making a forcing 1NT bid on a GF
hand, responder will often have to name a likely contract on the second
round. That's not as bad as it looks: responder's hand will usually be
well defined, and opener can correct in some cases. Also, defenders are
somewhat in the dark. Nevertheless, I agree that _in this situation_,
ability to explore would be nice.
Post by rhm
Yes 2C played as either balanced or clubs but game forcing introduces
some additional considerations, but they are not overwhelming
difficult. Another advantage of this approach is that not only a 2H
response to 1S but also a 2D response to either major should now
promise 5 cards in this context.
This is what I've been playing lately. It's sort of halfway between the
basic forcing and semi-forcing practices. 2D is a real suit, but 2C is
artificial. That requires some further artificiality after 2C to sort
out the possible hand types, and there isn't room to describe quite
everything, but the method is not bad.
With a pickup or occasional partner, I'd be happy to play either of the
basic methods. With a regular partner, I'm happy with any of the three.
None of them is perfect, but all are playable.
I may be missing something, but it seems to me you are all pret4ending that 4441 hands don't exist.
Carl
Opener playing a 2/1 system and holding a 4-card heart suit rebids
hearts after 1S-1NT, or 1S-2m regardless of the strength of the
opening hand.

After 1S-1NT, 2H the 1=444 responder passes, bids game,
or raises. After 1S-2C, 2H the 1=444 responder can
force game with 3H.

Obviously, I'm not seeing the problem you have in mind.

Fred.
judyorcarl@verizon.net
2018-08-27 18:47:58 UTC
Permalink
Post by Fred.
Post by ***@verizon.net
Post by Steve Willner
Post by rhm
Post by Steve Willner
The alternative agreement 1NT semi-forcing forces 2m sometimes on a
fragment, but 1NT tells opener right away that responder has less
than game-force values. That will be an advantage on different
deals.
Why is this an advantage for the forcing notrump?
The quote gave an advantage for semi-forcing over forcing. A different
part of my post was about the advantage of forcing: a 2/1 bid shows a
real suit, not a fragment.
Post by rhm
With semi-forcing notrump you would bid 2C (either clubs or
balanced) and over 2H by opener you raise, which now is forcing, a
big advantage.
This is proposing a third, more complex method.
I agree that if you are dealt a balanced GF, being able to start with an
artificial GF 2C is great. The downside, in addition to the
artificiality, is when you are dealt a GF with club suit and have no
clear way to show it.
Post by rhm
If you go via a forcing notrump you will have to jump over 2H with a
game forcing hand and 3_4-3-3. I think this is a disadvantage not an
advantage for the semi-forcing notrump.
You mean for forcing? I agree. After making a forcing 1NT bid on a GF
hand, responder will often have to name a likely contract on the second
round. That's not as bad as it looks: responder's hand will usually be
well defined, and opener can correct in some cases. Also, defenders are
somewhat in the dark. Nevertheless, I agree that _in this situation_,
ability to explore would be nice.
Post by rhm
Yes 2C played as either balanced or clubs but game forcing introduces
some additional considerations, but they are not overwhelming
difficult. Another advantage of this approach is that not only a 2H
response to 1S but also a 2D response to either major should now
promise 5 cards in this context.
This is what I've been playing lately. It's sort of halfway between the
basic forcing and semi-forcing practices. 2D is a real suit, but 2C is
artificial. That requires some further artificiality after 2C to sort
out the possible hand types, and there isn't room to describe quite
everything, but the method is not bad.
With a pickup or occasional partner, I'd be happy to play either of the
basic methods. With a regular partner, I'm happy with any of the three.
None of them is perfect, but all are playable.
I may be missing something, but it seems to me you are all pret4ending that 4441 hands don't exist.
Carl
Opener playing a 2/1 system and holding a 4-card heart suit rebids
hearts after 1S-1NT, or 1S-2m regardless of the strength of the
opening hand.
After 1S-1NT, 2H the 1=444 responder passes, bids game,
or raises. After 1S-2C, 2H the 1=444 responder can
force game with 3H.
Obviously, I'm not seeing the problem you have in mind.
Fred.
The problem is the notion that 1S - 2C shows either a gameforcing balanced hand or a gameforcing hand with a club *suit*. AQJ9 is certainly a suit. Is 5432?

Carl
Steve Willner
2018-08-27 20:27:06 UTC
Permalink
Post by ***@verizon.net
The problem is the notion that 1S - 2C shows either a gameforcing
balanced hand or a gameforcing hand with a club *suit*. AQJ9 is
certainly a suit. Is 5432?
Which of the three methods are you worried about? In discussing the
principal advantages and disadvantages of each, 4441 shape can be
ignored because it's so uncommon.

In the method where 2C is artificial, what does it matter what club
quality responder holds? Followups will be at least partly artificial,
but they will probably end up treating 4441 with the stiff in opener's
suit as balanced. Regardless of that, followups will have to be able to
find 4-4 fits, especially in OM. As I wrote earlier, this method is
complex, and I wouldn't play it with an infrequent partner.
judyorcarl@verizon.net
2018-08-27 23:58:47 UTC
Permalink
Post by Steve Willner
Post by ***@verizon.net
The problem is the notion that 1S - 2C shows either a gameforcing
balanced hand or a gameforcing hand with a club *suit*. AQJ9 is
certainly a suit. Is 5432?
Which of the three methods are you worried about? In discussing the
principal advantages and disadvantages of each, 4441 shape can be
ignored because it's so uncommon.
In the method where 2C is artificial, what does it matter what club
quality responder holds? Followups will be at least partly artificial,
but they will probably end up treating 4441 with the stiff in opener's
suit as balanced. Regardless of that, followups will have to be able to
find 4-4 fits, especially in OM. As I wrote earlier, this method is
complex, and I wouldn't play it with an infrequent partner.
As i said: pretending 4441 doesn't exist.

Carl
Co Wiersma
2018-08-29 14:47:13 UTC
Permalink
Post by ***@verizon.net
Post by Steve Willner
Post by ***@verizon.net
The problem is the notion that 1S - 2C shows either a gameforcing
balanced hand or a gameforcing hand with a club *suit*. AQJ9 is
certainly a suit. Is 5432?
Which of the three methods are you worried about? In discussing the
principal advantages and disadvantages of each, 4441 shape can be
ignored because it's so uncommon.
In the method where 2C is artificial, what does it matter what club
quality responder holds? Followups will be at least partly artificial,
but they will probably end up treating 4441 with the stiff in opener's
suit as balanced. Regardless of that, followups will have to be able to
find 4-4 fits, especially in OM. As I wrote earlier, this method is
complex, and I wouldn't play it with an infrequent partner.
As i said: pretending 4441 doesn't exist.
Carl
Still, I do not see any special problem with a 1-4-4-4 shape after a 1S
openingbid

If you have a hand like
x
AKxx
AQxx
xxxx
And 1NT is not 100% forcing, then you will have to either bid
2C or 2D
depending on agreement and/or preference
The heartfit will be found as partner will bid hearts if he/she has them

Co Wiersma

Steve Willner
2018-07-26 21:37:46 UTC
Permalink
Post by ais523
in non-canape systems, the reverse holding (5 spades and 4
hearts) is normally considered fairly easy to deal with; just open
spades and rebid hearts, what's the problem?
However, in practice, I've found this system to be fairly awkward when
[responder] actually has hearts (and not spades).
There are solutions, but as you point out, opener's 3H rebid -- if
non-forcing as in Acol or K-S -- has to show a narrow range of values to
let responder set the level. In usual American systems, opener's 3H is
forcing. With a minimum that would refuse any invitation, opener can
rebid 2S or 2NT (whichever doesn't promise anything special), then 3H on
the next round. Usually any hand with 4c H support will want to be in game.

A more radical solution is to rotate opener's rebids so 3C shows hearts,
3D shows clubs, and 3H shows diamonds. I leave the details to others. :-)
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