Post by ***@verizon.netPost by Travis CrumpOnce you bid keycard, you should bid 6 off one key. Considering opener
has close to the worst possible hand and it is still on a finesse, west
should just bid it on their last bid. It is hard to construct hands
where it is worse than a finesse, perhaps xx AQxxx KQJ xxx and they'd
still need to find a club lead from either all small or harder still low
from the Axx(x), and easy to construct hands where it is cold, Kx AQxxx
Qxx Qxx or Kxx QJxxx QJx Ax.
No "should" about it. Signing off after kcb guarantees 2 missing keys.
That seems like something of an extreme view. I've had hands before now
where I could see slam if the partnership had all five keys, but not if
we had four (it helped that partner's hand was highly limited, having
opened 1NT). So I bid Blackwood, found we were off an ace, signed off,
and the partnership made 11 tricks as expected.
If you expect to lose exactly one non-keycard trick, then a keycard
check is a good way to find out if you can make slam; if you have all
five keys you bid the small slam, if you have only four you sign off.
(As it happens, I've been experimenting with above-game slam tries which
allow both a sign-off and an invite after you get a keycard response;
the sign-off shows two missing keys or certainty that slam can't be
made for some other reason, the invite shows enough keys for slam but
doesn't expect to reach slam opposite a minimum from partner (and thus
requires additional values to continue). Even in such a system, I'd sign
off rather than invite if I could envisage two lost tricks, even with
four keys, due to partner being limited. Obviously, if partner is
unlimited or wide-ranging, you'd give at least an invite whenever the
partnership has four keys, just in case they happen to have a maximum.)
Travis Crump's argument here is reasonable (it's saying "with this
particular hand, slam is likely enough opposite a minimum with 4
partnership keys that it's worth bidding", and tacitly assuming that
there are hands that are willing to ask for key cards but demand five
to continue), but your argument "if you're even considering slam, always
bid it you have four keys" seems like an oversimplification.
--
ais523